I am a Senior Principal Scientist in the Creative Intelligence Lab at Adobe
Research. Before that, I earned my Ph.D. in computer science at the
University of Washington, where I was a member of the Graphics and
Imaging Laboratory (GRAIL) from 2000-2007. My thesis work presents new
interactive visualization techniques that help users understand and
explore complex 3D objects with many constituent parts (e.g., CAD
models, anatomical datasets). I have also worked on interactive
texture synthesis, adaptive document layout, and non-photorealistic
rendering for virtual environments. From 1996-2000, I attended
Princeton University, where I earned a BSE in computer science. I was
born and raised in Toronto, Canada. You can visit my official Adobe
page
here.